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VR, crunches and audiobooks: what's new in tech for business

The world of technology is not standing still, and this week we are seeing three different vectors of development: from management practices in game dev to practical VR innovations and convenient mobile applications. For small business owners, this news is not just interesting facts, but signals about where the labor market, production and consumer habits are heading.

The world of technology is not standing still, and this week we are seeing three different vectors of development: from management practices in game dev to practical VR innovations and convenient mobile applications. For small business owners, this news is not just interesting facts, but signals about where the labor market, production and consumer habits are heading.

Crunch as the norm: realities of the gaming industry

British studio Bulkhead, known for its game Wardogs, found itself at the center of a discussion about working conditions in the gaming industry. CEO Joe Brammer states that he principlely does not hire specialists who oppose overtime work. This sharply contrasts with modern trends on work-life balance, but at the same time the studio offers compensation: a four-day work week, a completely free December and bonuses.

For small business, this is an important case: even in creative industries where deadlines are critical, flexible conditions can be built. Instead of simply demanding output, Bulkhead offers long-term incentives. This is an approach worth adopting: clearly defining expectations at the hiring stage, but also giving employees tangible advantages that motivate them to work intensely without burning out.

VR and 3D printing: a bridge between the virtual and physical world

An innovative project that combines the Meta Quest 3 VR headset with a 3D printer opens up new horizons for manufacturing. The developer has created a system that allows you to «throw» a virtual 3D model into the printer. This could simplify prototyping.

For small business, especially in design, engineering or architecture, this means potential cost reduction and process acceleration. Instead of a complex CAD system, one will be able to manipulate models in an intuitive VR environment. Although the technology is still at the enthusiast level, it demonstrates a direction: VR is ceasing to be just entertainment and becoming a work tool.

Ukrainian app Libly: new possibilities for learning and leisure

Ukrainian developer Alexander Boliachyi released the iOS app Libly, which highlights words during audiobook playback. This is especially useful for learning foreign languages or for people who want to dive deeper into the material. Previously the app was available only on Android, now it is also available on iOS.

For business, this is a reminder of the importance of adapting products to different platforms. Expanding to iOS is not just a technical step, but an entry into a more solvent user segment. Moreover, Libly shows how different content formats can be combined to create additional value for clients.

What does this mean for your business

These three news items, although from different spheres, share a common denominator: technology and management practices are evolving faster than many entrepreneurs can adapt. Rejecting outdated work models, implementing VR in production processes and multi-platform capability — these are not buzzwords, but specific tools for increasing efficiency.

A small business may not have the resources for full-scale VR implementation, but it is already worth monitoring such solutions, as they quickly become cheaper. And the Libly case shows that even a small team can create a product that scales across different platforms. The main thing is not to be afraid to experiment and look for non-standard approaches to familiar tasks.

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Author: Andrew Syromyatnikov · Founder of InfoCombiner

This article was drafted with AI assistance and reviewed by our editorial team. Editorial Policy